33 lines
987 B
C#
33 lines
987 B
C#
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/**
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* Ardity (Serial Communication for Arduino + Unity)
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* Author: Daniel Wilches <dwilches@gmail.com>
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*
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* This work is released under the Creative Commons Attributions license.
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* https://creativecommons.org/licenses/by/2.0/
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*/
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using UnityEngine;
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using System.IO.Ports;
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/**
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* This class contains methods that must be run from inside a thread and others
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* that must be invoked from Unity. Both types of methods are clearly marked in
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* the code, although you, the final user of this library, don't need to even
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* open this file unless you are introducing incompatibilities for upcoming
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* versions.
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*
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* For method comments, refer to the base class.
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*/
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public class SerialThread : SerialThreadLines
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{
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public SerialThread(string portName,
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int baudRate,
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int delayBeforeReconnecting,
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int maxUnreadMessages)
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: base(portName, baudRate, delayBeforeReconnecting, maxUnreadMessages)
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{
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}
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}
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