update random script & Debug Event
parent
096af1ab2c
commit
441b9f9324
Binary file not shown.
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: e246aa68d79c3e6489397d781fa90434
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timeCreated: 1490930520
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licenseType: Free
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -290,7 +290,7 @@ MonoBehaviour:
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startMsg: START
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stopMsg: STOP
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videoControl: {fileID: 1041319595}
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brainTrans: {fileID: 2000524570}
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brainTrans: {fileID: 1881786632}
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dt: 0.1
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m_TransformParent: {fileID: 1881786632}
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m_Modifications:
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propertyPath: m_LocalPosition.z
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@ -690,15 +690,15 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.x
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@ -718,7 +718,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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@ -819,6 +819,38 @@ Transform:
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 31.065, y: -41.801, z: -3.726}
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--- !u!1 &1881786631
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1881786632}
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m_Layer: 0
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m_Name: BrainCenter
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &1881786632
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1881786631}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 2000524570}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!4 &2000524570 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 89b9ffd9832690d4ba423ff477aa1d06, type: 3}
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@ -833,6 +865,6 @@ SceneRoots:
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- {fileID: 748090407}
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- {fileID: 1160156452}
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- {fileID: 626615866}
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- {fileID: 1785240159}
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- {fileID: 1881786632}
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- {fileID: 1793753137}
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- {fileID: 718402601}
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@ -21,6 +21,8 @@ public class AudioPlayControl : MonoBehaviour
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player.clip = startAudio;
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player.Play();
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await Task.Delay((int)(1000 * player.clip.length));
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if (this == null || this.gameObject == null)
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return;
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player.Stop();
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this.gameObject.SetActive(false);
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}
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@ -17,6 +17,11 @@ public class GameManager : MonoBehaviour
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public void Awake()
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{
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SampleMessageListener.OnReceivedMSG += OnReceivedMessage;
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brainTrans.gameObject.SetActive(false);
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}
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private void OnDestroy()
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{
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SampleMessageListener.OnReceivedMSG -= OnReceivedMessage;
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}
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private void OnReceivedMessage(string msgStr)
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{
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@ -94,14 +99,16 @@ public class GameManager : MonoBehaviour
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{
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OnReceivedMessage(startMsg);
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}
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else if (Input.GetKeyDown(KeyCode.Alpha2))
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if (Input.GetKey(KeyCode.Alpha2))
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{
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OnReceivedMessage("3,3,3,3,3,3");
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float randomF() => Random.Range(0.0f, 1.0f);
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OnReceivedMessage($"{randomF()},{randomF()},{randomF()},{randomF()},{randomF()},{randomF()}");
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}
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else if (Input.GetKeyDown(KeyCode.Alpha3))
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{
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OnReceivedMessage(stopMsg);
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}else if (Input.GetKeyDown(KeyCode.F))
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}
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else if (Input.GetKeyDown(KeyCode.F))
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{
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videoControl.StopPlay();
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JustGamePlayNoAnim();
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