20 lines
714 B
C#
20 lines
714 B
C#
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using System;
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namespace SRDebugger
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{
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using SRF;
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using UnityEngine;
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/// <summary>
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/// Add this component somewhere in your scene to automatically load SRDebugger when the scene is loaded.
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/// By default, SRDebugger will defer loading any UI except the corner-trigger until the user requests it.
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/// It is recommended to add this to the very first scene in your game. This will ensure the console log
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/// will hold useful information about your game initialization.
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/// </summary>
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[AddComponentMenu("")]
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[Obsolete("No longer required, use Automatic initialization mode or call SRDebug.Init() manually.")]
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public class SRDebuggerInit : SRMonoBehaviourEx
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{
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}
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}
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