Car/Assets/StompyRobot/SRDebugger/Scripts/Services/IPinnedOptionsService.cs

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2025-01-02 11:32:58 +08:00
using UnityEngine;
namespace SRDebugger.Services
{
using System;
using Internal;
public interface IPinnedUIService
{
event Action<OptionDefinition, bool> OptionPinStateChanged;
event Action<RectTransform> OptionsCanvasCreated;
bool IsProfilerPinned { get; set; }
void Pin(OptionDefinition option, int order = -1);
void Unpin(OptionDefinition option);
void UnpinAll();
bool HasPinned(OptionDefinition option);
}
}