Car/Assets/VolumetricLightBeam/package.json

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{
"name": "com.saladgamer.volumetriclightbeam",
"displayName": "Volumetric Light Beam",
"version": "2.0.0",
"unity": "2018.4",
"description": "The simple and efficient volumetric lighting solution compatible with every platforms: Windows PC, Mac OS X, Linux, WebGL, iOS, Android, VR, AR, Consoles, Built-in/Legacy Render Pipeline, SRP (URP & HDRP)!",
"documentationUrl": "http://saladgamer.com/vlb-doc/",
"changelogUrl": "http://saladgamer.com/vlb-doc/changelog/",
"author": {
"name": "Tech Salad",
"email": "techsaladunity@gmail.com",
"url": "http://saladgamer.com/vlb-doc/"
},
"keywords": ["spot", "spotlight", "noise", "shaft", "VR", "Oculus", "Vive", "AR", "ARkit", "ARCore", "mobile", "ios", "iphone", "android", "volumetric", "volume", "density", "light", "lighting", "beam", "cone", "procedural", "dynamic", "rays", "godrays", "occlusion", "gpu instancing", "srp", "lwrp", "urp", "hdrp"],
"dependencies": {}
}