Car/Assets/VolumetricLightBeam/Editor/HD/Editor_TrackRealtimeChanges...

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#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
namespace VLB
{
[CustomEditor(typeof(TrackRealtimeChangesOnLightHD))]
[CanEditMultipleObjects]
public class Editor_TrackRealtimeChangesOnLightHD : Editor_CommonHD
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
DrawInfos();
}
protected override void GetInfoTips(List<InfoTip> tips)
{
tips.Add(new InfoTip { type = MessageType.Info, message = EditorStrings.Beam.HD.TipTrackRealtimeChangesOnLight });
base.GetInfoTips(tips);
}
}
}
#endif