Car/Assets/VolumetricLightBeam/Scripts/MaterialModifier.cs

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using UnityEngine;
namespace VLB
{
public static class MaterialModifier
{
public interface Interface
{
void SetMaterialProp(int nameID, float value);
void SetMaterialProp(int nameID, Vector4 value);
void SetMaterialProp(int nameID, Color value);
void SetMaterialProp(int nameID, Matrix4x4 value);
void SetMaterialProp(int nameID, Texture value);
}
public delegate void Callback(Interface owner);
}
}