25 lines
1.1 KiB
C#
25 lines
1.1 KiB
C#
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namespace SRDebugger.Internal
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{
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public class SRDebugStrings
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{
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public static readonly SRDebugStrings Current = new SRDebugStrings();
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public readonly string Console_MessageTruncated = "-- Message Truncated --";
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public readonly string Console_NoStackTrace = "-- No Stack Trace Available --";
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public readonly string PinEntryPrompt = "Enter code to open debug panel";
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public readonly string Profiler_DisableProfilerInfo =
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"Unity profiler is currently <b>enabled</b>. Disable to improve performance.";
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public readonly string Profiler_EnableProfilerInfo =
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"Unity profiler is currently <b>disabled</b>. Enable to show more information.";
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public readonly string Profiler_NoProInfo =
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"Unity profiler is currently <b>disabled</b>. Unity Pro is required to enable it.";
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public readonly string Profiler_NotSupported = "Unity profiler is <b>not supported</b> in this build.";
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public readonly string ProfilerCameraListenerHelp =
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"This behaviour is attached by the SRDebugger profiler to calculate render times.";
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}
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}
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