24 lines
628 B
C#
24 lines
628 B
C#
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namespace SRDebugger.UI.Other
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{
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using UnityEngine;
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using UnityEngine.UI;
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[RequireComponent(typeof (ScrollRect))]
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public class ScrollSettingsBehaviour : MonoBehaviour
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{
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public const float ScrollSensitivity = 40f;
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private void Awake()
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{
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var scrollRect = GetComponent<ScrollRect>();
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scrollRect.scrollSensitivity = ScrollSensitivity;
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if (!Internal.SRDebuggerUtil.IsMobilePlatform)
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{
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scrollRect.movementType = ScrollRect.MovementType.Clamped;
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scrollRect.inertia = false;
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}
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}
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}
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}
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