17 lines
419 B
C#
17 lines
419 B
C#
|
using System.Collections.Generic;
|
|||
|
using UnityEngine.Serialization;
|
|||
|
|
|||
|
[System.Serializable]
|
|||
|
public class CarComponentConfig
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// 部件类型名称
|
|||
|
/// </summary>
|
|||
|
public string 部件类型名;
|
|||
|
|
|||
|
public List<ComponentConfig> 车辆组件合集 = new List<ComponentConfig>();
|
|||
|
/// <summary>
|
|||
|
/// 选择的部件索引
|
|||
|
/// </summary>
|
|||
|
public int SelectComponentIndex = 0;
|
|||
|
}
|