更新场景的功能
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|
value: -0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -8679921383154817045, guid: b61a2b8197bf8734882f3767aa216bd0, type: 3}
|
- target: {fileID: -8679921383154817045, guid: b61a2b8197bf8734882f3767aa216bd0, type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
value: 0
|
value: -0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -8679921383154817045, guid: b61a2b8197bf8734882f3767aa216bd0, type: 3}
|
- target: {fileID: -8679921383154817045, guid: b61a2b8197bf8734882f3767aa216bd0, type: 3}
|
||||||
propertyPath: m_LocalRotation.z
|
propertyPath: m_LocalRotation.z
|
||||||
value: 0
|
value: -0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: -8679921383154817045, guid: b61a2b8197bf8734882f3767aa216bd0, type: 3}
|
- target: {fileID: -8679921383154817045, guid: b61a2b8197bf8734882f3767aa216bd0, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
@ -1247,9 +1589,5 @@ SceneRoots:
|
||||||
- {fileID: 668196392}
|
- {fileID: 668196392}
|
||||||
- {fileID: 1160234427}
|
- {fileID: 1160234427}
|
||||||
- {fileID: 604712594}
|
- {fileID: 604712594}
|
||||||
- {fileID: 2116140151}
|
- {fileID: 222850956}
|
||||||
- {fileID: 1963991070}
|
- {fileID: 495605761}
|
||||||
- {fileID: 64427778}
|
|
||||||
- {fileID: 1321346164}
|
|
||||||
- {fileID: 1186574435}
|
|
||||||
- {fileID: 1652725360}
|
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -16,6 +16,7 @@ public class Main : MonoBehaviour
|
||||||
/// 当前部件集合索引
|
/// 当前部件集合索引
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private int currentCarComponentConfigIndex = -1;
|
private int currentCarComponentConfigIndex = -1;
|
||||||
|
|
||||||
public int GetCurrentCarComponentConfigIndex => currentCarComponentConfigIndex;
|
public int GetCurrentCarComponentConfigIndex => currentCarComponentConfigIndex;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -26,7 +27,7 @@ public class Main : MonoBehaviour
|
||||||
public UnityEvent<string> OnCarNameChanged, OnCarConfigChanged, OnCarComponentHighlight;
|
public UnityEvent<string> OnCarNameChanged, OnCarConfigChanged, OnCarComponentHighlight;
|
||||||
|
|
||||||
public event Action<CarConfig> OnCarChanged;
|
public event Action<CarConfig> OnCarChanged;
|
||||||
public event Action<CarComponentConfig> OnCarComponentConfigChanged;
|
public event Action<CarComponentConfig> OnCarComponentConfigChanged;
|
||||||
|
|
||||||
private void HideAllCars()
|
private void HideAllCars()
|
||||||
{
|
{
|
||||||
|
@ -43,6 +44,22 @@ public class Main : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Button]
|
||||||
|
public void ResetCurrentCar()
|
||||||
|
{
|
||||||
|
for (var index = 0; index < this.CurrentCar.车辆组件.Count; index++)
|
||||||
|
{
|
||||||
|
var carComponentConfig = this.CurrentCar.车辆组件[index];
|
||||||
|
carComponentConfig.SelectComponentIndex = 0;
|
||||||
|
for (var j = 0; j < carComponentConfig.车辆组件合集.Count; j++)
|
||||||
|
{
|
||||||
|
carComponentConfig.车辆组件合集[j].物体.SetActive(j == 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SwitchComponent(0);
|
||||||
|
}
|
||||||
|
|
||||||
[Button]
|
[Button]
|
||||||
public void PrevCar()
|
public void PrevCar()
|
||||||
{
|
{
|
||||||
|
|
|
@ -20,6 +20,11 @@ public class GamePanel : MonoBehaviour
|
||||||
|
|
||||||
[SerializeField] private SearchView searchView;
|
[SerializeField] private SearchView searchView;
|
||||||
|
|
||||||
|
public void ResetCurrentComponent()
|
||||||
|
{
|
||||||
|
var btns = selectComponentParent.GetComponentsInChildren<UberButton>();
|
||||||
|
btns[0].SetHold(true);
|
||||||
|
}
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
@ -38,11 +43,6 @@ public class GamePanel : MonoBehaviour
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private string ParseToSearchStringsFunc(object obj)
|
|
||||||
{
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnCarComponentConfigChanged(CarComponentConfig config)
|
private void OnCarComponentConfigChanged(CarComponentConfig config)
|
||||||
{
|
{
|
||||||
selectComponentParent.DestroyChildren();
|
selectComponentParent.DestroyChildren();
|
||||||
|
|
|
@ -43,7 +43,7 @@ MonoBehaviour:
|
||||||
m_ProbeVolumeSHBands: 1
|
m_ProbeVolumeSHBands: 1
|
||||||
m_MainLightRenderingMode: 1
|
m_MainLightRenderingMode: 1
|
||||||
m_MainLightShadowsSupported: 1
|
m_MainLightShadowsSupported: 1
|
||||||
m_MainLightShadowmapResolution: 2048
|
m_MainLightShadowmapResolution: 8192
|
||||||
m_AdditionalLightsRenderingMode: 1
|
m_AdditionalLightsRenderingMode: 1
|
||||||
m_AdditionalLightsPerObjectLimit: 4
|
m_AdditionalLightsPerObjectLimit: 4
|
||||||
m_AdditionalLightShadowsSupported: 1
|
m_AdditionalLightShadowsSupported: 1
|
||||||
|
@ -53,12 +53,12 @@ MonoBehaviour:
|
||||||
m_AdditionalLightsShadowResolutionTierHigh: 1024
|
m_AdditionalLightsShadowResolutionTierHigh: 1024
|
||||||
m_ReflectionProbeBlending: 1
|
m_ReflectionProbeBlending: 1
|
||||||
m_ReflectionProbeBoxProjection: 1
|
m_ReflectionProbeBoxProjection: 1
|
||||||
m_ShadowDistance: 50
|
m_ShadowDistance: 100
|
||||||
m_ShadowCascadeCount: 4
|
m_ShadowCascadeCount: 4
|
||||||
m_Cascade2Split: 0.25
|
m_Cascade2Split: 0.26081893
|
||||||
m_Cascade3Split: {x: 0.1, y: 0.3}
|
m_Cascade3Split: {x: 0.103, y: 0.999}
|
||||||
m_Cascade4Split: {x: 0.12299999, y: 0.2926, z: 0.53599995}
|
m_Cascade4Split: {x: 0.14253648, y: 0.43771046, z: 0.72278345}
|
||||||
m_CascadeBorder: 0.107758604
|
m_CascadeBorder: 0.51497984
|
||||||
m_ShadowDepthBias: 0.1
|
m_ShadowDepthBias: 0.1
|
||||||
m_ShadowNormalBias: 0.5
|
m_ShadowNormalBias: 0.5
|
||||||
m_AnyShadowsSupported: 1
|
m_AnyShadowsSupported: 1
|
||||||
|
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue