diff --git a/Assets/Materials/Selfluminous.mat b/Assets/Materials/Selfluminous.mat index e051a72..8b6dd85 100644 --- a/Assets/Materials/Selfluminous.mat +++ b/Assets/Materials/Selfluminous.mat @@ -134,7 +134,7 @@ Material: m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0.18725492, g: 0.18725492, b: 0.18725492, a: 1} + - _EmissionColor: {r: 191.74904, g: 191.74904, b: 191.74904, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Scenes/TestShader.unity b/Assets/Scenes/TestShader.unity index 1acb2dd..d2a729e 100644 --- a/Assets/Scenes/TestShader.unity +++ b/Assets/Scenes/TestShader.unity @@ -721,7 +721,7 @@ MonoBehaviour: max: 90 distanceRange: min: 3.5 - max: 5 + max: 7 damper: 3 --- !u!1001 &1000974354 PrefabInstance: @@ -839,13 +839,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1101601671} serializedVersion: 2 - m_LocalRotation: {x: 0.015860192, y: -0.9700445, z: 0.06595587, w: 0.23326384} + m_LocalRotation: {x: 0.016192704, y: -0.9712088, z: 0.06587504, w: 0.22836752} m_LocalPosition: {x: -0.362, y: 0.786, z: -2.492} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208501849} - m_LocalEulerAnglesHint: {x: 7.779, y: -152.958, z: 0} + m_LocalEulerAnglesHint: {x: 7.779, y: -153.541, z: -0.079} --- !u!114 &1101601673 MonoBehaviour: m_ObjectHideFlags: 0 @@ -860,12 +860,12 @@ MonoBehaviour: m_EditorClassIdentifier: pluginVersion: 20002 m_ColorFromLight: 0 - m_ColorMode: 0 + m_ColorMode: 1 m_ColorFlat: {r: 1, g: 0.9913884, b: 0.9386792, a: 1} m_ColorGradient: serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} + key0: {r: 1, g: 0.9801887, b: 0.7028302, a: 1} + key1: {r: 0.98039216, g: 0.56326807, b: 0.31764707, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} @@ -889,7 +889,7 @@ MonoBehaviour: atime6: 0 atime7: 0 m_Mode: 0 - m_ColorSpace: -1 + m_ColorSpace: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 m_BlendingMode: 0 @@ -904,9 +904,9 @@ MonoBehaviour: m_FallOffEnd: 10 m_FallOffEndMultiplier: 1 m_AttenuationEquation: 1 - m_SideSoftness: 2.17 + m_SideSoftness: 1 m_RaymarchingQualityID: 2 - m_JitteringFactor: 0 + m_JitteringFactor: 0.8 m_JitteringFrameRate: 60 m_JitteringLerpRange: m_MinValue: 0 @@ -1478,13 +1478,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101266203} serializedVersion: 2 - m_LocalRotation: {x: 0.015910285, y: -0.96986705, z: 0.065943755, w: 0.23400033} + m_LocalRotation: {x: 0.017012894, y: -0.97365147, z: 0.06566794, w: 0.21771806} m_LocalPosition: {x: -1.593, y: 0.786, z: -1.919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1208501849} - m_LocalEulerAnglesHint: {x: 7.779, y: -152.871, z: 0} + m_LocalEulerAnglesHint: {x: 7.775, y: -154.809, z: -0.262} --- !u!114 &2101266205 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1587,12 +1587,12 @@ MonoBehaviour: m_EditorClassIdentifier: pluginVersion: 20002 m_ColorFromLight: 0 - m_ColorMode: 0 - m_ColorFlat: {r: 1, g: 0.9913884, b: 0.9386792, a: 1} + m_ColorMode: 1 + m_ColorFlat: {r: 1, g: 1, b: 1, a: 1} m_ColorGradient: serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} - key1: {r: 1, g: 1, b: 1, a: 1} + key0: {r: 1, g: 0.9801887, b: 0.7028302, a: 1} + key1: {r: 0.98039216, g: 0.56326807, b: 0.31764707, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} @@ -1616,7 +1616,7 @@ MonoBehaviour: atime6: 0 atime7: 0 m_Mode: 0 - m_ColorSpace: -1 + m_ColorSpace: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 m_BlendingMode: 0 @@ -1631,7 +1631,7 @@ MonoBehaviour: m_FallOffEnd: 10 m_FallOffEndMultiplier: 1 m_AttenuationEquation: 1 - m_SideSoftness: 2.17 + m_SideSoftness: 1 m_RaymarchingQualityID: 2 m_JitteringFactor: 0 m_JitteringFrameRate: 60