diff --git a/Assets/Scripts/Main.cs b/Assets/Scripts/Main.cs index 5fd7732..ebe58ce 100644 --- a/Assets/Scripts/Main.cs +++ b/Assets/Scripts/Main.cs @@ -196,8 +196,9 @@ public class Main : MonoBehaviour private void SetCarActive(GameObject go, bool isActive) { - Debug.Log($"SetCarActive ({go.name}) ({isActive})"); - this.StartCoroutine(SetCarActiveCoroutine(go, isActive, .5f)); + go.SetActive(isActive); + // Debug.Log($"SetCarActive ({go.name}) ({isActive})"); + // this.StartCoroutine(SetCarActiveCoroutine(go, isActive, .5f)); } private IEnumerator SetCarActiveCoroutine(GameObject go, bool isActive, float time)