#if UNITY_EDITOR using UnityEngine; using UnityEditor; using System.Collections.Generic; namespace VLB { [CustomEditor(typeof(TrackRealtimeChangesOnLightHD))] [CanEditMultipleObjects] public class Editor_TrackRealtimeChangesOnLightHD : Editor_CommonHD { public override void OnInspectorGUI() { base.OnInspectorGUI(); DrawInfos(); } protected override void GetInfoTips(List tips) { tips.Add(new InfoTip { type = MessageType.Info, message = EditorStrings.Beam.HD.TipTrackRealtimeChangesOnLight }); base.GetInfoTips(tips); } } } #endif