using System; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; using YogiGameCore.Utils; using Action = Newtonsoft.Json.Serialization.Action; public class SearchView : MonoBehaviour { [SerializeField] private TMP_InputField searchInputField; [SerializeField] private Button searchBtn; [SerializeField] private Transform searchContainer; [SerializeField] private GameObject searchScrollView; [SerializeField] private Button selectBtnPrefab; private List searchObjs; private List searchStrings; private List