19 lines
439 B
C#
19 lines
439 B
C#
using UnityEngine;
|
|
using UnityEngine.Serialization;
|
|
|
|
namespace VLB_Samples
|
|
{
|
|
public class Rotater : MonoBehaviour
|
|
{
|
|
[FormerlySerializedAs("m_EulerSpeed")]
|
|
public Vector3 EulerSpeed = Vector3.zero;
|
|
|
|
void Update()
|
|
{
|
|
var euler = transform.rotation.eulerAngles;
|
|
euler += EulerSpeed * Time.deltaTime;
|
|
transform.rotation = Quaternion.Euler(euler);
|
|
}
|
|
}
|
|
}
|