Car/Assets/VolumetricLightBeam/Editor/OnBuildPostprocess.cs

16 lines
401 B
C#

#if UNITY_EDITOR && UNITY_2018_1_OR_NEWER
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;
class OnBuildPostprocess : IPostprocessBuildWithReport
{
public int callbackOrder { get { return 0; } }
public void OnPostprocessBuild(BuildReport report)
{
VLB.PlatformHelper.SetBuildTargetOverride(BuildTarget.NoTarget);
}
}
#endif