29 lines
751 B
C#
29 lines
751 B
C#
using UnityEditor;
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using UnityEditor.UI;
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namespace SRF.UI.Editor
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{
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[CustomEditor(typeof (LongPressButton), true)]
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[CanEditMultipleObjects]
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public class LongPressButtonEditor : ButtonEditor
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{
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private SerializedProperty _onLongPressProperty;
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protected override void OnEnable()
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{
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base.OnEnable();
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_onLongPressProperty = serializedObject.FindProperty("_onLongPress");
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}
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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EditorGUILayout.Space();
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serializedObject.Update();
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EditorGUILayout.PropertyField(_onLongPressProperty);
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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