Car/Assets/VolumetricLightBeam/Editor/SD/Editor_CommonSD.cs

15 lines
262 B
C#

#if UNITY_EDITOR
namespace VLB
{
public class Editor_CommonSD : Editor_Common
{
protected override void OnEnable()
{
base.OnEnable();
RetrieveSerializedProperties("_");
}
}
}
#endif // UNITY_EDITOR