开发日记

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Yogi 2023-10-27 01:13:15 +08:00
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TODO.md
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- [x] 把游戏的UI流程进行一个梳理与绘图
- [x] 队伍面板
- [ ] 商店,钓鱼,采集,等面板
- [ ] 战斗UI
- 在引擎中实现这个流程, 并用Signal进行关联 不含非UI的逻辑代码
- 修改与验收阶段
- [x] 战斗UI
- [ ] 本地化功能模块
- [ ] 探索
- [ ] 拓展
- [ ] 存档模块分析
- [ ] 编辑器开发
- [ ] 类似实现标签模块
- [ ] Fog调优
## Reference
[项目模块](./WorldTreeModule.md)

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- 16bit的感动 非常期待
- 经验丰富的你和没经验的我 期待下
- 想要成为影之实力者 超级期待 吸血鬼boss被秒杀... 莫名的第三级打斗 3
- 我推的是反派大小姐 前几集很有意思,但是第三集有点严肃的话题了 3
- 我推的是反派大小姐 前几集很有意思,但是第三集有点严肃的话题了 第四级有点离谱, 越来越离谱起来了... 4
- 圣剑学院的魔剑使 世界观很有意思, 看样子不是异世界厕纸,女主很好,艾米莉亚 3

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积极心理.md Normal file
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[如何让大脑自己觉得做任何事情都很轻松_哔哩哔哩_bilibili](https://www.bilibili.com/video/BV19j411v7VC/?spm_id_from=333.1007.tianma.1-1-1.click&vd_source=ba468568caebc92479698e83c28be8b0)
## 第一次阅读总结
- 对自己进行洗脑, 让自己喜欢上自己应该做的事情.
- 对自己所做的事情能得到的 Reward 具体到每一个细节, 并且用上很多的 Positive 形容词
- 让自己应该做的事情变成一个习惯, make unfamiliar familiar