ThrowBall/Assets/Prefabs/Block.prefab

311 lines
6.4 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8310034917028187166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1072520713198469839}
- component: {fileID: 1634057931218585584}
- component: {fileID: 8651632458766702549}
- component: {fileID: 8389692346576972743}
- component: {fileID: 1494893069274395175}
- component: {fileID: 4168068994640293283}
m_Layer: 7
m_Name: Block
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1072520713198469839
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8310034917028187166}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1634057931218585584
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8310034917028187166}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8651632458766702549
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8310034917028187166}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &8389692346576972743
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8310034917028187166}
m_Material: {fileID: 13400000, guid: 79fe9e656b57a364a9fde224d41490a3, type: 2}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &1494893069274395175
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8310034917028187166}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: eb6e52f37bca2404fac00b69fd8d21f8, type: 3}
m_Name:
m_EditorClassIdentifier:
initialization: 1
simTp: 0
objTp: 0
dmlTp: 2
physics:
mt: 6
ma: {fileID: 0}
mb: 0
ms: 1
ct: 0
pc: 1
ine: 0
gr: 1
si: 6
st: 0.005
dm: 0.7
rb: {fileID: 0}
mc: {fileID: 0}
cc: []
ign:
exclude: 0
solidity: 1
destructible: 0
activation:
off: 0
loc: 0
vel: 0
dmg: 0
act: 0
imp: 0
con: 0
uny: 0
atb: 0
l: 0
lay: 0
cnt: {fileID: 0}
limitations:
col: 1
sol: 0.1
tag: Untagged
depth: 1
time: 0.2
size: 0.1
vis: 0
bld: 0
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
mshDemol:
am: 15
var: 0
dpf: 0.5
bias: 0
sd: 1
use: 0
cld: 1
sim: 0
cnv: 0
inp: 9
prp:
rem: 0
dec: 1
cap: 1
col: 0
szF: 0
l: 1
lay: 0
t: 1
tag:
ch:
tp: 0
frm: 3
frg: 4
skp: 0
sht: {fileID: 0}
rotStart: {x: 0, y: 0, z: 0, w: 1}
clsDemol:
cnt: 0
sim: 0
mAr: 0
mSz: 0
pct: 0
seed: 0
type: 0
ratio: 15
units: 1
sAr: 70
sDm: 0
mnAm: 3
mxAm: 6
cDm: 1
collapse:
type: 1
start: 0
end: 75
steps: 10
duration: 15
var: 0
seed: 0
clsCount: 1
cluster:
id: -1
tm: {fileID: 0}
depth: 0
pos: {x: 0, y: 0, z: 0}
rot: {x: 0, y: 0, z: 0, w: 0}
scl: {x: 0, y: 0, z: 0}
bound:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
demolishable: 1
rigid: {fileID: 0}
shards: []
cachedHost: 0
areaCollapse: 0
minimumArea: 0
maximumArea: 0
sizeCollapse: 0
minimumSize: 0
maximumSize: 0
randomCollapse: 0
minorClusters: []
cn: 1
nd: 0
am: 0
refDemol:
rfs: {fileID: 0}
rnd: []
act: 0
add: 1
scl: 1
mat: 0
materials:
iMat: {fileID: 0}
oMat: {fileID: 0}
mScl: 0.1
uvE: 0
uvC: {x: 0, y: 0}
cE: 0
cC: {r: 0, g: 0, b: 0, a: 0}
damage:
en: 0
max: 100
cur: 0
col: 0
mlt: 1
shr: 0
fading:
onDemolition: 1
onActivation: 0
byOffset: 0
fadeType: 0
fadeTime: 5
lifeType: 4
lifeTime: 7
lifeVariation: 3
sizeFilter: 0
shardAmount: 5
reset:
transform: 1
damage: 1
connectivity: 0
action: 0
destroyDelay: 1
mesh: 4
fragments: 0
initialized: 0
fragments: []
chRot: {x: 0, y: 0, z: 0, w: 0}
tsf: {fileID: 0}
rtC: {fileID: 0}
rtP: {fileID: 0}
mFlt: {fileID: 0}
mRnd: {fileID: 0}
skr: {fileID: 0}
rest: {fileID: 0}
sound: {fileID: 0}
--- !u!114 &4168068994640293283
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8310034917028187166}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4bddbab915b213540a7fd4e8618a7858, type: 3}
m_Name:
m_EditorClassIdentifier: