ThrowBall/Assets/Plugins/RayFire/Scripts/RayFireAssembly.asmdef

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{
"name": "RayFireAssembly",
"references": [],
"optionalUnityReferences": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [
"RFLib_DotNet_2018.dll"
],
"autoReferenced": true,
"defineConstraints": []
}