ThrowBall/Assets/Plugins/RayFire/Info
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README.txt

RayFire for Unity

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Website: 
http://rayfirestudios.com/

Discord:
https://discord.gg/8G98JKj

YouTube channel: 
https://www.youtube.com/user/MirVadim

YouTube Tutorial Playlist:
https://www.youtube.com/playlist?list=PLcjScvftXufKA-dLmqvokYnU7zFfKYWk0

Email:   
unity@rayfirestudios.com

Telegram:
https://t.me/mir_vadim

Unity forum:
https://forum.unity.com/threads/rayfire-for-unity-runtime-demolition-and-fragmentation-plugin.674593/

Twitter:
https://twitter.com/RayFireStudios

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Unity builds support: 2020, 2021, 2022, 6

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Platforms with runtime fragmentation support: Windows, Mac OS X, iOS, Android, Linux
Already prefragmented objects can be simulated and demolished on any build platforms.

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How to test runtime demolition feature:
Open scene in Assets/RayFire/Tutorial/Scenes/2. Rigid/3 Rigid. Mesh Demolition Types
Start Play Mode
Rock should fall down and demolish all concrete plates.

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We will be very grateful if you will put RayFire logo at your game launch screen.

Thank You.