ThrowBall/Assets/Plugins/RayFire/Info/README.txt

49 lines
1.2 KiB
Plaintext

RayFire for Unity
---------------------------------------
Website:
http://rayfirestudios.com/
Discord:
https://discord.gg/8G98JKj
YouTube channel:
https://www.youtube.com/user/MirVadim
YouTube Tutorial Playlist:
https://www.youtube.com/playlist?list=PLcjScvftXufKA-dLmqvokYnU7zFfKYWk0
Email:
unity@rayfirestudios.com
Telegram:
https://t.me/mir_vadim
Unity forum:
https://forum.unity.com/threads/rayfire-for-unity-runtime-demolition-and-fragmentation-plugin.674593/
Twitter:
https://twitter.com/RayFireStudios
---------------------------------------
Unity builds support: 2020, 2021, 2022, 6
---------------------------------------
Platforms with runtime fragmentation support: Windows, Mac OS X, iOS, Android, Linux
Already prefragmented objects can be simulated and demolished on any build platforms.
---------------------------------------
How to test runtime demolition feature:
Open scene in Assets/RayFire/Tutorial/Scenes/2. Rigid/3 Rigid. Mesh Demolition Types
Start Play Mode
Rock should fall down and demolish all concrete plates.
---------------------------------------
We will be very grateful if you will put RayFire logo at your game launch screen.
Thank You.